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by Panther
Sat Jan 19, 2008 12:38 am
Forum: UTStatsDB
Topic: UT99 Server-to-webserver Issue...
Replies: 2
Views: 5721

Re: UT99 Server-to-webserver Issue...

Are there any chat loggers that save to the game log instead of a separate file?
by Panther
Fri Jan 18, 2008 11:34 am
Forum: UTStatsDB
Topic: UT99 Server-to-webserver Issue...
Replies: 2
Views: 5721

Re: UT99 Server-to-webserver Issue...

It sounds as though the cron job user does not have write access to your local log directory. Your web server user has write access, however. Just change the permissions on the log folder.

As for chat logs, I've never even heard of ACLS, so there is no support for it in UTStatsDB.
by Panther
Mon Jan 07, 2008 3:25 pm
Forum: UTStatsDB
Topic: UTstatsDB and UT99
Replies: 4
Views: 11481

Re: UTstatsDB and UT99

To answer some of your other questions - you do not need to run any of the ngStats utilities, you just need to have the log files created. The logs are in UTF-16 format which is a 16-bit format, even though only 8-bits are actually used for the stats. UTStatsDB automatically detects and parses these ...
by Panther
Sun Jan 06, 2008 4:27 pm
Forum: UTStatsDB
Topic: Can I Run UTStats in offline mode?
Replies: 1
Views: 4283

Re: Can I Run UTStats in offline mode?

If I recall, it is possible to save logs using the OLStats mutator version, but UTStatsDB is designed to work with PHP and a web server. OLStats does have the ability to generate its own web pages, but I don't know if it does this when playing instant action. You'll find support for OLStats at http ...
by Panther
Sun Jan 06, 2008 1:12 pm
Forum: UTStatsDB
Topic: UTstatsDB and UT99
Replies: 4
Views: 11481

Re: UTstatsDB and UT99

UTStatsDB does indeed work with UT '99. OLStats works only with UT2004. UT '99 has logging capability built-in.
The prefix for UT '99 is normally "Unreal.ngLog.".
For automatic parsing simply configure a scheduled task to run the log parser periodically. If you're using MySQL there is no concern of ...
by Panther
Sun Jan 06, 2008 11:30 am
Forum: UTStatsDB
Topic: UTStatsDB enhancements
Replies: 4
Views: 10465

Re: UTStatsDB enhancements

I've added multi-page ranking lists, with the ability to search by player ID which will take you to the page with that player on it.

If you would like to see these changes and others, download the SVN version of UTStatsDB but don't run it as your live server stats - upgrading from SVN releases is ...
by Panther
Sun Jan 06, 2008 9:20 am
Forum: UTStatsDB
Topic: Databse getting really big what can I do about it?
Replies: 4
Views: 6897

Re: Databse getting really big what can I do about it?

For one thing different versions of UTStatsDB are configured differently.
Simply set "Max Matches" in your main config options to how many matches you want to keep and UTStatsDB will remove all older matches.
by Panther
Thu Jan 03, 2008 1:11 am
Forum: UTStatsDB
Topic: UTStatsDB enhancements
Replies: 4
Views: 10465

Re: UTStatsDB enhancements

Some of the changes you listed are somewhat dependent on the admin's preferences I'd say, but I know that I should at least finish the help page. Long ranking pages - do you mean where there are a lot of different game types, or separating the pages when listing the top 100? As for the UTStats code ...
by Panther
Thu Jan 03, 2008 1:05 am
Forum: UTStatsDB
Topic: UT3 Server Query
Replies: 13
Views: 17698

Re: UT3 Server Query

An extremely useful feature of the exisiting UTStatsDB interface is the Server Status... and I'm sure you'll carry that forward into the next version. I've put some time into researching and coding my own UT3 Server Query...
UT3 server query support has been integrated into the development version ...
by Panther
Thu Jan 03, 2008 1:02 am
Forum: UTStatsDB
Topic: Split rankings in two
Replies: 6
Views: 52853

Re: Split rankings in two

The rankings are by different game types, but instagib is a mutator, not a separate game type. Still, it can be done, but would require modifying the log parser to check for the instagib mutator and redefine the game type.
by Panther
Mon Dec 24, 2007 1:58 am
Forum: UTStatsDB
Topic: SQLite error
Replies: 6
Views: 13002

Re: SQLite error

What you want is to set the Backup folder path in your logs configuration. This should be a relative or direct path to a server writable directory to save successfully parsed logs.
by Panther
Sun Dec 23, 2007 3:34 pm
Forum: UTStatsDB
Topic: SQLite error
Replies: 6
Views: 13002

Re: SQLite error

Well, your problem with SQLite is apparent that it's either not installed or not enabled in PHP. Check your php.ini file and make sure your php_sqlite.dll extension is enabled.
by Panther
Sun Dec 23, 2007 2:11 am
Forum: UTStatsDB
Topic: New version
Replies: 7
Views: 10972

Re: New version

The stupid UT3 query doesn't return a player list. I can't display what it doesn't report. Crappy query support and no stat logging. <bites tongue>
by Panther
Sat Dec 22, 2007 1:32 pm
Forum: UTStatsDB
Topic: New version
Replies: 7
Views: 10972

Re: New version

Well, yes, the server query has been modified to work with UT3, but the stats system is still rather useless without logs, so I'm waiting for someone to come out with a stat logger so I can finish UT3 support. You can utilize serverquery.php from SVN, but there's one slight difference with UT3 in ...
by Panther
Sat Dec 22, 2007 10:57 am
Forum: UTStatsDB
Topic: New version
Replies: 7
Views: 10972

Re: New version

Why?
by Panther
Sun Dec 16, 2007 12:32 pm
Forum: UTStatsDB
Topic: Mapimages
Replies: 7
Views: 14928

Re: Mapimages

Use the local IP that the server is listening on for the "Query Server" field (you can use 127.0.0.1 if you didn't limit which address it listens on). Then the port that the server is listening on in the "Game Port" field - this is 7777 by default. Query type must be set according to your server ...
by Panther
Sun Dec 16, 2007 12:04 pm
Forum: UTStatsDB
Topic: Mapimages
Replies: 7
Views: 14928

Re: Mapimages

The title message uses HTML.

By default a player must log at least 5 matches and 10 minutes of game time before they can be listed in career highs. This is adjustable in the main settings ("Min. CH Matches" and "Min. CH Time").

As for the server status - just fill in the required info under Query ...
by Panther
Sun Dec 16, 2007 6:30 am
Forum: UTStatsDB
Topic: Mapimages
Replies: 7
Views: 14928

Re: Mapimages

Extract that to a directory called "mapimages" within your UTStatsDB path and they'll automatically be checked in order to display map images with queries on the main page and within the map pages.
by Panther
Sat Dec 15, 2007 7:49 pm
Forum: UTStatsDB
Topic: UT3 support
Replies: 9
Views: 13055

Re: UT3 support

I have used utstatsdb with Ut99, 2k3, & 2k4. I know that 2k3 didn't log local stats and users need a mod for this.
Hopefully, such a fix will come along for UT3.

BTW, nice new phpBB3 forum Panther. 8-)
Thanks, I figured the UTStatsDB project site could use an overhaul....in preparation for when ...
by Panther
Sat Dec 15, 2007 2:20 pm
Forum: UTStatsDB
Topic: UT3 support
Replies: 9
Views: 13055

Re: UT3 support

Can you tell us whether you will create a version of UTStatsDB for UT3?

If so, is there any indication of an ETA?
I'd be glad to, except that there is no local logging capability in UT3.
by Panther
Sat Dec 08, 2007 9:43 am
Forum: UTStatsDB
Topic: New forums
Replies: 0
Views: 6483

New forums

As we continue to migrate all UTStatsDB services to the utstatsdb.com domain, users and posts were not copied from the old forum so it will be necessary to register again.
by Panther
Sat Dec 08, 2007 9:23 am
Forum: UTStatsDB
Topic: ***READ BEFORE POSTING***
Replies: 0
Views: 21303

***READ BEFORE POSTING***

When posting about any issues you might have, please include the following information:

UTStatsDB version
Operating system and version
Database type and version
PHP version
Web server and version
Unreal Tournament version
Stat logger type and version

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